

We’re Hiring!
Tech Artist
You're invited to Join Beach Bum, the greatest gaming family that brings a new twist to classic games by introducing them to the world of online casual games.
Job Description:
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Be a part of our designers' and animators’ team
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Communicating between engineers, designers, and any non-technical artists to package assets in the most efficient manner for quality products for the target platform
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Assist in developing standards, processes, and proprietary tools along with Production and Development teams
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Create 2D Animations and VFX to support the final art assets
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Develop unity assets to use as part of our in-game live ops
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Show efficiency in self-managing time with a reasonable degree of accountability and minimal instruction
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Mentor the art team in the technical aspects of unity asset creation
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Adhere to file structure in artistic source, directory, and version management
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Strong desire to continue improving skills through independent learning and other team members. Ability to identify more efficient processes to improve throughout the team
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Explore new Unity-related shaders, tools, and plugins
Requirements:
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Knowledge of working with the Unity editor (2D)
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Deep practical knowledge of what Unity can and can’t do especially regarding the UI system, animations and animation controllers, the particle system, shaders and materials, optimizations, and troubleshooting.
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Proficient in Photoshop, illustrator, Unity
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General understanding of UI implementation and development in Unity
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Scripting and/or animation abilities and knowledge
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Good communication skills and the ability to work well in a team environment