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We’re Hiring!

Tech Artist

You're invited to Join Beach Bum, the greatest gaming family that brings a new twist to classic games by introducing them to the world of online casual games.


Job Description:

  • Be a part of our designers' and animators’ team

  • Communicating between engineers, designers, and any non-technical artists to package assets in the most efficient manner for quality products for the target platform

  • Assist in developing standards, processes, and proprietary tools along with Production and Development teams

  • Create 2D Animations and VFX to support the final art assets

  • Develop unity assets to use as part of our in-game live ops

  • Show efficiency in self-managing time with a reasonable degree of accountability and minimal instruction

  • Mentor the art team in the technical aspects of unity asset creation

  • Adhere to file structure in artistic source, directory, and version management

  • Strong desire to continue improving skills through independent learning and other team members. Ability to identify more efficient processes to improve throughout the team

  • Explore new Unity-related shaders, tools, and plugins

 

Requirements:

  • Knowledge of working with the Unity editor (2D)

  • Deep practical knowledge of what Unity can and can’t do especially regarding the UI system, animations and animation controllers, the particle system, shaders and materials, optimizations, and troubleshooting.

  • Proficient in Photoshop, illustrator, Unity

  • General understanding of UI implementation and development in Unity

  • Scripting and/or animation abilities and knowledge

  • Good communication skills and the ability to work well in a team environment

 

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